Shooting Range Simulator

Shooting Range Simulator

Shooting Range Simulator - ืฉื—ืงื• ืื•ื ืœื™ื™ืŸ ื‘ื—ื™ื ื

ืžื‘ื•ื

Shooting Range Simulator ื”ื•ื ืกื™ืžื•ืœื˜ื•ืจ ื™ืจื™ ืจื™ืืœื™ืกื˜ื™ ืขื ืกื•ื’ื™ื ืฉื•ื ื™ื ืฉืœ ื›ืœื™ ื ืฉืง ืœืื™ืžื•ืŸ ื”ื›ื™ืฉื•ืจื™ื ืฉืœื›ื, ื•ืชื•ื›ืœื• ืœืฉื—ืง ื‘ื• ืื•ื ืœื™ื™ืŸ ื•ื‘ื—ื™ื ื ื›ืืŸ. ืจื•ืฆื™ื ืœืฉื—ืจืจ ืงืฆืช ื›ืขืก ื•ืœืชืจื’ืœ ื™ืจื™? ืื– ื›ื“ืื™ ืœื›ื ืœื ืกื•ืช ืœื”ืกืชื•ื‘ื‘ ื‘ื—ื“ืจ ื•ืœื™ืจื•ืช ื›ืžื” ื›ื“ื•ืจื™ ืกืจืง ืขื ืืงื“ื—, ืจื•ื‘ื” ืฆื™ื“, ืžืงืœืข, ืื• ืคืฉื•ื˜ ืœืคื•ืฆืฅ ื”ื›ืœ ืขื ืจื™ืžื•ื ื™ื ื—ื–ืงื™ื. ื›ืžื•ื‘ืŸ, ืฉื™ืžื• ืœื‘ ืœืืŸ ืืชื ื–ื•ืจืงื™ื ืื•ืชื, ืืชื ืขืœื•ืœื™ื ืœืžื•ืช ื‘ืกื•ืฃ. ืืกืคื• ืชื—ืžื•ืฉืช ื—ื“ืฉื” ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘ื›ืœื™ ื”ื ืฉืง ื”ื—ื–ืงื™ื ืฉืœื›ื ื•ื™ืจื• ื›ืื™ืœื• ืื™ืŸ ืžื—ืจ. ื”ืจื’ื™ืฉื• ื—ื•ืคืฉื™ื™ื ื•ืชื™ื”ื ื• ืžื”ื™ื•ื ืฉืœื›ื ื‘-Shooting Range Simulator!

ืื™ืš ืžืฉื—ืงื™ื

  1. ื”ืฉืชืžืฉื• ื‘ื—ืฆื™ื ืื• ื‘ืžืงืฉื™ WASD ื›ื“ื™ ืœื–ื•ื–.
  2. ื”ืฉืชืžืฉื• ื‘ืขื›ื‘ืจ ื›ื“ื™ ืœื›ื•ื•ืŸ ื•ืœื™ืจื•ืช.
  3. ืœื—ืฆื• ืขืœ ื”ืžืงืฉื™ื 1 ืขื“ 5 ื›ื“ื™ ืœื”ื—ืœื™ืฃ ื ืฉืงื™ื.
  4. ืœื—ืฆื• ืขืœ E ื›ื“ื™ ืœืืกื•ืฃ ืชื—ืžื•ืฉืช.

ืฉืืœื•ืช ื ืคื•ืฆื•ืช

ืฉ: ื”ืื ื”ืžืฉื—ืง ื‘ืืžืช ื—ื™ื ืžื™?
ืช: ื›ืŸ, ืืคืฉืจ ืœืฉื—ืง ื‘ื—ื™ื ื ื•ืœืœื ืคืจืกื•ืžื•ืช.

ืฉ: ื”ืื ื‘ื˜ื•ื— ืœืฉื—ืง ื‘ื• ื‘ืžื•ื‘ื™ื™ืœ ื•ื‘ืžื—ืฉื‘?
ืช: ื›ืŸ, ื”ืžืฉื—ืง ื‘ื˜ื•ื— ืœืฉืชื™ ื”ืคืœื˜ืคื•ืจืžื•ืช.

ืฉ: ื”ืื ืืคืฉืจ ืœืฉื—ืง ืื•ื ืœื™ื™ืŸ ื‘ืœื™ ื”ื•ืจื“ื”?
ืช: ื‘ื”ื—ืœื˜, ืื™ืŸ ืฆื•ืจืš ืœื”ื•ืจื™ื“ ื›ื“ื™ ืœืฉื—ืง ืื•ื ืœื™ื™ืŸ.

ืฉ: ื”ืื ื”ื ืฉืงื™ื ืžื’ื•ื•ื ื™ื?
ืช: ื›ืŸ, ืชื•ื›ืœื• ืœื‘ื—ื•ืจ ื‘ื™ืŸ ืืงื“ื—, ืžืงืœืข, ืจื•ื‘ื” ืฆื™ื“ ื•ืขื•ื“.

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